window.shootPeople = window.shootPeople || {};
shootPeople.Home = function () {
    var s = this;
    annie.MovieClip.call(s);
    /*_a2x_need_start*/s.start_btn=null;/*_a2x_need_end*/
    annie.initRes(s, "shootPeople", "Home");
    s.start_btn.addEventListener(annie.MouseEvent.CLICK, function (e) {
        annie.globalDispatcher.dispatchEvent("onJump","shootPeople.game");
    });
    s.addEventListener(annie.Event.ADD_TO_STAGE,function(e){
        userInfo.currentStatus = "shootPeople.home"
    })
};
A2xExtend(shootPeople.Home,annie.MovieClip);
